Motion capture hardware and software suite for character animation
Rokoko sells a full motion capture stack: the Smartsuit Pro body suit, gloves for finger tracking, and Studio software that records, cleans and retargets performances. The suit uses inertial sensors rather than cameras, so it works outdoors and in small rooms where optical systems struggle, and it streams live into Unreal, Unity, Blender and MotionBuilder for virtual production. Studio handles the retargeting step that usually eats time, and the ecosystem also includes face capture from a phone. It is aimed at studios and serious freelancers who need repeatable capture without renting a stage.
Last updated: 2026-09-20. This site only provides an index; for exact features, pricing, and licensing, see the official website.
game studios, virtual production, animation freelancers and live performance
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Rokoko uses inertial sensors in a suit, so occlusion is not a problem and it works anywhere. Camera-based markerless tools need clear sight of the body but require no hardware purchase.
Rokoko Studio is the hub for recording, cleaning and retargeting, and it streams live into engines. You still finish and polish animations in your main 3D application.
For body motion it is widely used in games, previz and virtual production. High-end film work still often combines it with optical capture or a cleanup pass from a senior animator.
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